With roughly 6% of the SL users on Mac OSX, I wouldn't move an OSX version in the range of financial fortunes. I don't think LL can afford to ignore Apple.ĮTA: I think the responsibility for making SL run well on Macs rests with LL, who's financial fortunes are more tied to success on Apple than Apple's are on success with SL. I'll be perfectly happy living inside Apple's walled garden so long as I can eat the plants. The older I get, the less tolerance I have for learning six ways to do the same thing. I expect Mac market share to rise as a result of shedding x86 and focusing on seamless movement of users between iOS and MacOS experiences. If they're using Catalyst and Swift, it'll go pretty quickly. If they're using XCode/Objective C/Cocoa and third party x86 native libraries, it could be a tough slog. How quickly a port can be done will depend on the toolchain used by LL and the nature of the code libraries they use. SL viewers probably make very little use of MacOS, so I don't expect zippy performance under Rosetta. That's how Apple can make the claim that some x86 apps run faster under M1 Rosetta than on x86 hardware. For applications that spend a lot of time in OS functions, a recompile isn't crucial, the OS calls run M1 native.
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